WiredTrust / Managing Web 2.0 Risks

Link to WiredTrust contact information.contact us
What is Web 2.0? | Our Mission | Our Objectives | Risks Addressed | Executive Summary
Clients | Best Practices Seal
.
News and Events | For the Media
.
.
.

What is Web 2.0?

WiredTrust Logo

What is Web 2.0?

Web 2.0 has become a catch-phrase for the interactive web and technologies. Some have moved on to naming a Web 3.0, but without relating it to the nature of what makes Web 2.0 special. It’s interactivity, the lack of a central control and it is all about contributions from its users.

It’s a dialogue among users, instead of a one-directional message from the website to its users. It is community, user-generated-content and communications. It is often media-rich and moves faster than most risk managers can control. It is the future of the Internet. But because of its unique blend of communications, content and media, it is risky for both users and the networks and technology providers.

Understanding the Terms

While Web 2.0 can be hard to define, it’s often used as a blanket term for a handful of specific technologies, including:

  • Blogs
    Officially “Web logs” (although using that term will draw blank stares), blogs can be online diaries but more often take the form of a running conversation between a site owner and people who visit that site. They often focus on a specific topic or issue, and some Web sites may feature many blogs.

  • Mash-ups
    A combination of content from various sources that results in something new, such as a map combined with photos, restaurant listings, weather reports, and so on.

  • MMOGs
    Massively Multiplayer Online Games (MMOGs) that permit you to play against other players using voice-over-Internet, typed chat or other communication tools that enable collaboration. Xbox 360™, World of Warcraft and RuneScape are popular examples of MMOGs.

  • Peer-to-peer (P2P) Networks
    A method of sharing files on the Internet or private networks that distribute content across many machines.

  • Podcasts
    Downloadable audio/video content meant to be played back on portable media players (like Apple iPod) or personal computers.

  • Social Networking
    Online communities that allow members to share contacts and other information. They can be public (Facebook, MySpace, LinkedIn) or private (run by a company or other organization, with membership limited).

  • RSS
    Really Simple Syndication (RSS) is a feed technology, a way to subscribe to online news, podcasts, and so on, often with a means of viewing them in aggregate.

  • Wikis
    Collaborative content creation systems that allow for multiple authorship, with Wikipedia being perhaps the best known example.

    Reference

    Leibs, S. 2008. Risk Management: Web 2.0, Confusion 1.5. [Online] Available at: http://www.cfo.com/article.cfm/10754970/1/c_2984351 [Accessed 6 October 2008]

The WiredTrust Best Practices Seal of Approval Privacy Policy | © 2008 WiredTrust. All Rights Reserved.